We are seeking an experienced concept artist that has concept experience with creating a diverse visual range of characters, environments, architecture, and related game assets. A solid grasp of form, structure, color, and light for 2D art assets is essential.
Create the look of the game by working with the Art Director to establish a consistent visual direction for mood, environments, characters, weapons, etc. by creating inspiring concept art that focuses on dynamic visual elements that maintain accurate scale, established architectural standards and character/creature anatomy that will be used to create in game content.
Collaborate with the Art Director to implement the vision for the game
Produce work in an efficient and timely manner, on schedule
Work closely with colleagues to foster a highly communicative, coordinated team effort
Ensure quality of related assets by maintaining responsibility over your work throughout the project's development
Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, creature/character, costume and graphic design.
Proficiency in life drawing (drawing from life and reference) as well as a strong imagination and a willingness to push the envelope, to innovate within the parameters of the game's world.
Strong communication, excellent visual storytelling and written skills.
Strong interpersonal skills-able to interact with team members of different disciplines.
Good positive attitude and outlook, self-motivated, and a great team-player.