Established in 2007 by ZeniMax Media, ZeniMax Online was created to become a leading developer of online games, with special focus on Massively Multiplayer Online Games (MMOGs). In April 2014, ZeniMax Online released its debut title The Elder Scrolls Online (ESO)
At ZeniMax Online, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games, particularly MMOGs. We have incredibly talented individuals who are empowered to create, challenged to learn, and encouraged to lead. It’s the ideas, virtuosity, and leadership of these individuals that ensure ZOS’s continued success. Life at ZOS is awesome because we build really cool stuff and are urged to eliminate all obstacles that may hinder our ability to develop a unique genre-defining style of gameplay. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.
ZeniMax Online is searching for enthusiastic Console Engineers to lead a team of engineers to bring a constantly-evolving AAA MMO client to next-generation consoles.
Develop and expand the ESO client on consoles
Lead the development and software engineering of next-generation platform support
Work with cross-team producers, engineers, and operations departments to bring together a complete next-generation console experience for players
MS in Computer Science or related technical field
6+ years of game industry software development experience
History of leading high-quality engineering teams
Profound technical knowledge of Xbox 360/One and PlayStation 3/4
Credited on at least one published video game in a programmer role
Strong architecture and low-level performance programming skills
Strong communication skills
Experience with network game client/server architecture
Next-gen console experience
Previous MMO development experience