Role and Purpose
We have an exciting Physics Programmer opportunity working in Unreal 4 on a large, undisclosed AAA project currently in pre-production.
The Senior Physics Programmer’s primary responsibility is to design and implement complex engine components. Must also exhibit excellent verbal and written communication skills, a high level of understanding towards game technology production and an adaptability to meet the needs of multiple projects utilizing common technology.
Development of technical design specification, implementation and test plans
Testing, debugging and revision of new or legacy engine systems
Profiling, performance-analysis, performance tuning
Researching state of the art techniques and contributing innovative and original ideas towards all aspects of game production and development
Working with Technology Programmers, Development Directors, QA Testers and game project production staff
Support other programmers on team
Providing mentorship to Technology Programmers
Meet production schedules and deadlines
Skills Experience and Qualifications
Essential Skills and Expertise:
Proficiency in C/C++, minimum of 5 years of experience
4 years’ experience working in the game industry required
3+ years’ experience in console programming
Excellent debugging and communication skills
Practical experience with 3D maths
Worked on at least 2 shipped games
At least 3 years of programming experience with emphasis on physics and/or vehicle simulation
Experience writing simulation code for components such as collisions, contact force calculation, fluid-dynamics, etc.
Exposure to GJK, Featherstone, continuous physics, union-find, sweep and prune and other game physics algorithms
Experience with commercial game physics packages
Experience with multithreaded/SPU programming
What We Offer
We offer competitive salaries, excellent benefits and a generous holiday entitlement. The environment itself is relaxed, friendly and built upon the basis of every team member having ownership and a realisable input into the games we create.
A member of the Foundation 9 family of game developers since 2007, Sumo offers every employee the best chance of a secure future in the games industry by focusing on quality and the reliable delivery of their games and by making the most of the passion of its staff.
We are proud to be located in Sheffield, just off J34 of the M1 offering easy road and rail access from Leeds, Manchester and the Midlands. Sheffield itself enjoys wealth of facilities including world class sporting facilities, stunning theatres and galleries, shopping, restaurants and incredible parks and green spaces - all on the doorstep of the beautiful Peak District National Park.
If you have a passion for making and playing games, have excellent skills and experience, dedication and, most importantly, the talent we need - then we really want to hear from you.
Sumo Digital is one of the UK's most prolific and secure independent game developers.
Since our inception in 2003, we've had a string of successful titles across all gaming platforms for partners that include Microsoft, SEGA, Codemasters, Sony, EA, BBC, Konami, Disney and many more.
Our recent successes include Sonic & All-Stars Racing: Transformed, Nike + Kinect Training, LittleBigPlanet 2: Cross-Controller, Moshi Monsters: Katsuma Unleashed, Xbox Fitness and Forza Horizon 2 (Xbox360). We are currently developing LittleBigPlanet 3 (PlayStation 4, and PlayStation 3) for Sony and have several other unannounced but extraordinarily exciting AAA games in production.
Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We need the best talent in the business to take our projects forward to grow our fantastic Sheffield team.