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Generalist Technical Artist

8822/10971/359838

Wonder-brains

£1,000.00 - £3,000.00 Per Month

Europe

Not provided

Animation,Art,Design

ASAP

23/09/2026

Mid-Senior Level

Contract | Full Time

Yes

About the Role

This is a multidisciplinary, art-focused role for Middle to Senior specialists who combine strong visual skills with an interest in games, interactive experiences, and AI-assisted creative production.

We are open to candidates from a variety of creative backgrounds, including 3D Artists, 3D Generalists, 2D/3D Artists, Gameplay Animators, Motion Designers, Technical Artists, Creative Technical Artists, and other game-art specialists with strong visual and 3D production skills.

You do not need to be a traditional Technical Artist or a software developer to be a good fit. The core of this role is art and visual production: creating and adapting assets, animation, composition, lighting, materials, VFX, visual feedback, and overall game feel.

The role focuses on creating and polishing interactive HTML5 playable ads for mobile games. You may work across 2D and 3D asset creation, modeling, animation, materials, lighting, optimization, gameplay polish, and interactive experiences.

You will work extensively with Blender and game-ready assets, while AI is deeply integrated into the production workflow.

Playable ads also involve HTML5, JavaScript / TypeScript and gameplay logic, but you are not expected to be a developer or write everything from scratch. A significant part of the coding and implementation can be handled with AI coding agents and AI-assisted tools.

This is a strong opportunity for an artist who wants to remain hands-on and visually focused while expanding into interactive production, playable ads, game mechanics, Technical Art, and AI-assisted workflows.

Responsibilities

  • Create, adapt, and polish optimized 2D and 3D assets for playable ads
  • Work in Blender to edit and optimize models, adjust materials, lighting, scale, and pivots
  • Export game-ready assets (GLB, textures)
  • Ensure visual clarity, consistency, and performance on mobile devices
  • Write and modify JavaScript / TypeScript to control gameplay behavior, tune timing, feedback, and interaction flow
  • Connect visuals to interaction logic
  • Read and safely modify existing game codebases
  • Use code as a creative tool to shape game feel
  • Leverage AI coding tools to accelerate iteration while maintaining full understanding and control

Requirements

  • 2+ years of professional experience as a game artist, technical artist, or interactive artist
  • 2+ years of hands-on experience with Blender creating game-ready 3D assets
  • Proven experience producing real-time 2D and/or 3D assets for games or interactive applications
  • Strong understanding of game mechanics, player feedback, and interaction flow
  • 1+ years of hands-on experience working with a game engine such as Unity or Unreal Engine
  • Experience implementing or supporting gameplay mechanics within a game engine environment
  • Experience integrating art assets into game engines and resolving technical issues

About the Company

A leading interactive media company specializing in engaging and high-quality playable advertisements.



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