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TA Intern New

2013

Competitive

Shanghai, China

China

HR

ASAP

18/05/2026

Graduate

Contract | Full Time

No

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.

ABOUT THE POSITION

RESPONSIBILITIES

  • Material creation and refinement.
  • Daily support for Art and Tech teams.
  • Problem solving for key production issues.
  • Recognizing inefficiencies and pipeline issues, and identifying solutions.
  • Enabling other team members to achieve tasks in an efficient & consistent manner.
  • Developing tools & scripts for 3rd party software (Max, Photoshop) and in-house tools.
  • Creation & maintenance of documentation for Technical Art features and tools to provide for the team.
  • Liaise between Art and Engine programming teams on a daily basis to facilitate production needs.
  • Regularly profile scenes and highlight/address issues with relevant individuals.


QUALIFICATIONS

  • Experience in creating shaders.
  • Knowledge of 3dsmax or Maya and Photoshop toolsets.
  • Able to troubleshoot day-to-day art production issues.
  • Excellent communication skills, both written and verbally.
  • Strong problem solving and trouble-shooting skills.
  • Strong interpersonal skills, work well with teams from various disciplines.
  • English language skills is a plis
  • Console or mobile development experience is a plus.
  • Understanding of 3D Math functions (linear algebra & vector maths) for real time graphics.
  • Scripting experience, e.g. Python, MEL, Max Script is a plus.
  • Experience with middleware such as SpeedTree, Simplygon, FaceFX, Allegorithmic Substance, etc. is a plus.



Keep Calm and waka waka...