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Senior 3D Programmer

1932

Competitive

Poland

Poland

Programming

ASAP

10/04/2026

Mid-Senior Level

Permanent | Full Time

No

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.

ABOUT THE POSITION

RESPONSIBILITIES

  • Profile and optimize the game's GPU usage;
  • Collaborate with the Graphics Technical Director to establish constraints and communicate to the art team the technical possibilities of various 3D features;
  • Compile and understand the project's 3D intentions, identify development needs, and analyze technical feasibility;
  • Analyze existing 3D features in the engine and determine whether they meet the project's intentions;
  • Propose improvements when needed by designing and implementing new systems;
  • Suggest innovations by taking inspiration from other games in the industry;
  • Validate and ensure that newly developed and integrated 3D systems meet both the specific and overall project intentions and do not create inconsistencies with existing code;
  • Support the 3D features and systems designed for production;
  • Identify and fix 3D bugs reported by other teams and quality assurance.


QUALIFICATIONS

  • Solid C++, algorithm, math, low level and graphics (API and pipeline) knowledge;
  • Experience developing and optimizing rendering features;
  • Experience collaborating with art and/or tech art teams;
  • Leadership skills or strong motivation and potential to grow into a leadership role;
  • Deep knowledge of graphics APIs (DirectX, Vulkan);
  • Deep understanding of Unreal Engine or other proprietary engines.


Also desired:

  • AAA game development experience;
  • Experience with mentoring Junior team members;
  • Experience with fixing GPU/CPU crashes;
  • Experience working with Nvidia Aftermath;
  • Console experience (Xbox series s/x, PS5, Switch).



Keep Calm and waka waka...