PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.
ABOUT THE POSITION
RESPONSIBILITIES
- Analyze rendering related codebases and provide useful information during proposals creation
- Implement new cross-platform rendering pipelines
- Integrate rendering APIs (i.e. DX12, Vulkan, platform specific) into existing rendering pipelines
- Optimize existing rendering pipelines on PC and consoles
- Collaborate with Technical artists during creation of visual effects
QUALIFICATIONS - Graduate of a computer graphics related program
- Understanding of differences between rendering APIs (i.e. DX11, OpenGL, DX12, Vulkan)
- Active knowledge of a shader language (i.e. HLSL, GLSL)
Bonus skills: - Experience with implementing or modifying a rendering pipeline in a gaming engine
- Knowledge of Unreal Engine rendering pipeline
What we can offer: - Flexible working hours and Home Office
- Full-time Employment (HPP) so you can focus on your work
- Meal allowance (paid with your salary)
- Hard-skills and soft-skills development
- Work on exciting big game projects (mostly AAA titles)
- Learn new technologies and practices specific to game development
- Your work will be seen and your name will be in the game
- An environment where we share our enthusiasm for gaming
- You will be part of our newly created branch of Virtuos