Lead and mentor a pod of narrative designers across projects
Define narrative design standards, workflows, and best practices
Review narrative content for quality, consistency, and gameplay alignment
Ensure narrative integrates cleanly with gameplay systems and production pipelines
Communicate narrative intent clearly to internal teams and external clients
Maintain high-quality narrative documentation and handoff processes
Build narrative structure of a game and outline details of the game world, characters, and lore
Write and compose cut scenes and narrative sequences.
Formalize documents, update the narrative structure and its implementation, according to principles established by the client.
Describe narrative situations, create documents defining their content and role in the course of the game.
Participate in the development of specific features, assets, narrative/scripted events, as well as in their implementation and debug.
Throughout the production, make necessary changes to narrative systems and scripted events according to feedback, to provide a consistent narrative experience and a desired player experience.
QUALIFICATIONS
Experience leading or mentoring narrative designers
Deep understanding of narrative design across multiple game genres
Strong storytelling, communication, and organizational skills
Ability to balance creative vision with production and client constraints
Proficient knowledge of industry-standard design tools
Familiarity with collaborations and handoff tools used in game development pipelines
You understand the gameplay elements and how they impact a story
Experience as a narrative manger or lead writer on a AA or AAA game
5+ years of writing or narrative design experience in the game industry
Good at written English
Experience working in co-development or multi-project environments is a plus