You are using the web browser we don't support. Please upgrade or use a different browser to improve your experience.
"icon arrow top"

World Artist New

16499

Salary on application

Remote, United States

United States

Programming

ASAP

29/04/2026

Not specified

Permanent | Full Time

No

Are you an experienced World Artist specialising in stylised environments, mobile optimisation, and cohesive world‑building?

This is a contract opportunity to contribute to an upcoming mobile title focused on creating a cosy, playful and highly readable game world. You’ll be responsible for crafting visually charming environments that balance personality, performance and clarity, working fully remotely within an established art direction.

About the role

You will help build the visual foundation of a stylised mobile game world, creating environments that feel cohesive, lively and easy to read on smaller screens. The role involves producing a wide range of environment assets and integrating them directly into Unity, working collaboratively with the wider art team to maintain consistency and performance.

What you’ll do

  • Create stylised world assets including buildings, foliage, terrain and decorative props
  • Develop modular and tileable asset sets such as paths, fences and environmental details
  • Set up prefabs and integrate assets into Unity scenes and maps
  • Optimise low‑poly assets for mobile performance
  • Maintain strong visual cohesion, clear shape language and readability
  • Collaborate closely within an existing art direction and production workflow

What we’re looking for

Experience

  • Mid‑ to senior‑level experience as a world or environment artist
  • Proven experience creating stylised environment assets for games
  • Experience working on mobile titles or performance‑constrained platforms

Skills

  • Strong low‑poly modelling and UV mapping skills
  • Experience building modular and tileable environment assets
  • Unity integration experience, including prefabs and scene editing
  • Excellent understanding of shape language, readability and visual hierarchy
  • Ability to work creatively within established visual guidelines
  • Strong collaboration and communication skills

Nice to have

  • Drawing fundamentals and basic concepting ability
  • Experience using Blender
  • UK‑based location

Working style / behaviours

  • Comfortable working fully remote
  • Collaborative, flexible and receptive to feedback
  • Self‑motivated with strong ownership of deliverables
  • Detail‑oriented while keeping performance and clarity in mind

Why join

  • Opportunity to shape the world of a new stylised mobile game
  • Fully remote contract with flexible European location
  • Clear artistic direction with room for creative contribution
  • Competitive day rate within the freelance market
  • Collaborative, artist‑driven team environment

If you’re a world artist who thrives in a creative, collaborative environment and enjoys building stylised worlds optimised for mobile, we’d love to hear from you. Apply now, or email Joe McKernan - jm@skillsearch.com



Keep Calm and waka waka...