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Technical Animator

15616

Skillsearch Limited

Salary on application

Brno, Czechia

Czechia

Animation

ASAP

08/10/2024

Not specified

Permanent | Full Time

No

Are you a seasoned technical animator with a passion for bringing characters to life in the gaming world? We are looking for a talented Technical Animator to join our client’s team in Brno. This is your chance to work on cutting-edge character rigs and animation systems in a vibrant and innovative environment.

The Role:

As a Technical Animator, you will be the linchpin between the animation, design, and engineering teams, ensuring that character rigs are both complex and efficient. You’ll be diving into Unreal Engine, setting up gameplay animation blueprints, and developing smooth workflows that keep everything running seamlessly.

Key Responsibilities:

  • Character Rigging: Create and maintain complex, efficient character rigs that move and bend just right, ensuring rigging and skinning workflows are optimal.
  • Unreal Engine Integration: Develop gameplay animation blueprints and set up assets within Unreal Engine, ensuring smooth transitions from animation software to the game engine.
  • Pipeline Optimization: Work cross-departmentally to refine and optimise animation pipelines and procedures, creating tools for artists and animators using scripting languages like Python.
  • Technical Bridge: Act as the key liaison between the animation team and the design/engineering teams, solving technical issues and ensuring effective communication.
  • Asset Management: Manage online animation databases, clean obsolete data, and optimise workflow processes.

Skills and Experience:

  • Minimum of 7 years experience in the games industry, focusing on animation game systems.
  • Expertise in 3ds Max for rigging, skinning, scripting, and building animation systems such as Animation Blueprints, Mecanim, or similar.
  • Proficiency with Unreal Engine, including Control Rig and Animation Blueprints.
  • Strong scripting skills with languages such as Python, MEL script, and LUA.
  • Familiarity with Havok and/or FBX SDK.
  • Experience in shipping AAA games.

Bonus Points For:

  • A degree in Computer Animation, Computer Science, or a related field.
  • Experience with version control software, particularly Perforce.
  • Familiarity with asset/task tracking tools like JIRA and Shotgun.

Perks and Benefits:

  • Join a team of gaming enthusiasts in a modern office designed for both work and relaxation.
  • Enjoy 5 weeks of vacation, flexible working hours, on-site gym, and sponsored massages.
  • Sabbatical leave after seven years with the company.
  • Participate in social and team-building events, both in and out of the office.
  • Relocation package available for EU citizens.

If you’re passionate about the world of gaming and have the technical skills to match, this is an opportunity you don’t want to miss. Apply today and be part of a team that’s dedicated to creating immersive, unforgettable gaming experiences!



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