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Senior Unity Developer

19967

Aardvark Swift

Competitive

London, United Kingdom

United Kingdom

Programming

ASAP

30/04/2026

Mid-Senior Level

Permanent | Full Time

No

Job description

Senior Unity Developer

Location: Predominantly home working, but occasional visits to London (Hybrid)
Salary: Competitive + benefits
No visa sponsorship or relocation unfortunately

Aardvark Swift is partnering with a well-funded, confidential venture in the competitive social entertainment space, developing a next-generation interactive platform powered by Unity.

Backed by experienced founders and prominent investors within the leisure and entertainment sector, the company is building a technology-driven platform that blends real-time gameplay with immersive, physical-world experiences.

The long-term vision is to scale a globally connected interactive entertainment platform that brings together digital gameplay and real-world environments.

This is an urgent hire as the company prepares for launch and rapid scaling.

The Opportunity
You will contribute to a Unity-based game engine designed to integrate with real-world systems, combining camera technology, projection, and real-time gameplay logic to deliver unique player experiences in live environments.

The platform has been rebuilt in Unity (C#) to support scalability and faster iteration, replacing earlier proprietary technology.
This role involves tackling technical challenges across:
• Real-time gameplay systems
• Physical-world interaction
• Projection-based experiences
• Social, location-based entertainment

This is an opportunity to work on a distinctive product that merges digital gameplay with real-world environments.

Responsibilities
• Design and develop core gameplay systems and platform features
• Help shape scalable gameplay frameworks for interactive experiences
• Collaborate with cross-disciplinary teams including hardware and venue integration
• Contribute to technical direction and best practices
• Support and mentor other developers as the team grows

Requirements
• Strong experience with Unity and C#
• Background in gameplay systems or interactive application development
• Comfortable tackling unconventional technical challenges
• Collaborative and adaptable approach
• Willingness to occasionally work on-site with physical systems

Nice to have:
• Experience with VR/AR or spatial interaction
• Experience with physical installations or location-based entertainment

Working Model
Primarily remote, with occasional on-site visits for testing the product in London.



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