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Voice Designer (f/m/d)


Ubisoft Blue Byte GmbH


Dusseldorf, Germany







Permanent | Full Time


Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like "Tom Clancy's Rainbow Six Siege", "Far Cry", "James Cameron's Avatar", "Beyond Good & Evil 2", "Ubisoft Escape Games", "The Settlers", "Anno" and many more.Job Description

As a Voice Designer you will work closely with a multidisciplinary team and have the responsibility for planning, organizing, implementing and maintaining all voice-related content over the course of the project. In the position you will be working closely with the audio/narrative/cinematic/game-design teams to ensure that all voice-related content meets everyone's needs.  
Further responsibilities include:

  • Participate in the integration of voice / dialogue in the game
  • Plan voice-recordings in collaboration with third-party providers.
  • Collect and organize the available data (Mocap recordings, studio recordings, ADR, robo-voice)
  • Attend Voiceover and MoCap sessions in-house or in external studios.
  • Participate in the preparation and development of voice content for Performance Capture sessions
  • Participate in the planning of the voice production in collaboration with the Audio Director
  • Debug, maintain and ensure the final product quality
  • Diploma in Audio, Sound Design, Music or equivalent training
  • Experience working with voice over related tasks in the film, TV, and/or video game industry
  • At least 1 shipped title or completed a large project in the entertainment industry 
  • Good interpersonal and communication skills in English
  • Ability to quickly learn new software and direct voice recording sessions;
  • Extensive scripting, post-production and voice production knowledge;
  • Extensive knowledge of audio processes & DAW software (Nuendo preferred)
  • Experience of working with game engines and audio middleware is a plus
  • Able to work under pressure in a sound team with other voice and sound designers
  • Knowledge of voice and voice history in video games and experience in the field a major asset

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