London, United Kingdom
Programming and Development
Permanent | Full Time
Description About Splash Damage
Come join us!
We founded Splash Damage with a mission to create lifelong friendships for our players and our employees by building the world's most engaging multiplayer experiences with world-leading partners. Our teams have just celebrated the launch of Gears Tactics and we're currently working on several exciting unannounced titles.
Our people always come first, and we acted swiftly to ensure that we moved all our employees to a work from home model during the COVID-19 outbreak in the UK, and this will continue for the foreseeable future. With our first-class virtual onboarding programme, we're able to get you up and running remotely during this time and we're maintaining our relaxed and welcoming culture with digital social events, daily company communications and much more. With the relaxing of travel and quarantine restrictions in the UK, we are now relocating new team members from outside the UK to London prior to starting their employment with us. This gives new Splashers the opportunity to establish a home in the local area, before joining their teams in working remotely until such time as we return to the studio. We will continue to monitor the situation in line with government advice, and look forward to having all of our amazing staff back into the studio as soon as it is safe to do so.
We're advocates for work-life balance and offer flexible working arrangements to suit individual needs and a comprehensive benefits package which focuses on family and mental well-being. Together with this we've been running a formal Equality, Diversity and Inclusion programme for nearly two years and are committed to increasing diversity across our studio.
As a Technical Lead, you will be responsible for all aspects of programming for an entire project. You will be in charge of your programming team, overseeing the day to day development of the game while liaising with production as well as the studio technical leadership to establish and maintain technical direction.
In charge of all technical aspects of the game, you will work closely with your programming discipline leads, game design, level design, art and production teams, and act as the main technical point of contact for the project.
We believe that constantly improving on our skills is an essential part of the job and offer regular leadership, management and mentoring training opportunities.
You excel at:
Keep Calm and waka waka...