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Software Engineer

4813/6040/137547

Sledgehammer Games

Negotiable

Melbourne, Australia

Australia

Programming and Development

ASAP

23/04/2020

22/06/2020

Not Selected

Permanent | Full Time

No

Your Platform

 

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

 

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

 

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

 

Your Mission

 

As a Software Engineer you will work with artists, game programmers, and fellow engine programmers to develop and refine our engine. You will have a passion for attention to detail and has a broad interest in chipping into diverse areas of development including visuals, iteration times, code quality, performance, and reliability. We are looking for a Software Engineer to help bring our runtime systems to a new level. The candidate will be involved in performance optimization and systems work across multiple platforms.

 

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:   

  • Design, write, debug and refine online systems, features, tools and infrastructure.
  • Provides technical insight regarding online design and feature sets.
  • Work with designers and other online engineers to prototype, develop, and refine features.

Player Profile

 

Minimum Requirements:

  • 3+ years programming experience.
  • Demonstrated proficiency in and knowledge of C/C++, data structures, performance, and multi-threaded programming techniques.
  • Contributed extensively to the online development of two or more shipped games, PC or console.
  • Knowledge of common data structures and algorithmic solutions.
  • Expert in network protocols.
  • Expert of client/server and peer-to-peer architecture.
  • Thorough knowledge of software design practices including modular architecture, event-driven architecture, software design patterns and object-oriented design.
  • Ability to quickly understand and work with internal and externally developed code.
  • University-level degree in Computer Science or related field.
  • A strong passion for video games and the online experience.
  • Experience with computer game technologies including: AI programming, physics, 3D programming, animation, collision detection.
  • Working knowledge of 3D Math.
  • Demonstrated ability to write clean, readable, portable, reliable, and optimized code.

 

Our World

 

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

 

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

 

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

 

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

 



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