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Software Engineer in Test

4712/5937/137190

EA Melbourne

Negotiable

Melbourne, Australia

Australia

QA and Localisation

ASAP

17/04/2020

16/06/2020

Not Selected

Permanent | Full Time

No

We are EA Frostbite

We entertain millions of people across the globe by creating the most amazing and immersive interactive software in the industry. Making great experiences is challenging, which is why we employ creative and passionate people.

The challenge ahead

Frostbite is our technology platform for diverse game franchises, being used by thousands of developers to create experiences such FIFA, Battlefield, Star Wars Battlefront, Mass Effect, Dragon Age, Need for Speed and Plant vs. Zombies Garden Warfare. To allow our game makers to create fantastic experiences, they need high-quality tools which evolves over the years. This is where Frostbite Quality Engineering comes in.

We are looking for someone who will improve our test coverage capabilities forward. As an embedded Software Engineer in Test, you will empower the entire Frostbite team to raise the quality bar through the solutions that you create.

What a Software Engineer in Test (SET) does at Frostbite

You will be an essential contributor to our automation efforts by collaboratively identifying areas suitable for testing, designing scripts and implement these using our existing framework and tools. Being embedded means that you will work together with our developers and quality analysts to determine solutions which accounts for the unique demands that automating specific technology brings.

You will improve the existing test methods and open up new capabilities for the entire team. The engine is created to be used by a variety of game makers, so you will have the opportunity to work on a plethora of areas, all the way from user-facing features to back-end technology. As a SET you will be an important part of Frostbite, as the work you do improves the quality process and capabilities of the entire team.

What is Frostbite QE looking for?

  • 2+ years’ experience with C# (.NET) and C++
  • Experience working collaboratively with team members on a common code base using version control tools (Perforce, Git)
  • Familiarity with common automation technology and frameworks, including automated functional tests and unit tests (MS Test framework)
  • Partner with distributed teams across multiple locations

Nice to have

  • Experience with Python (or other scripting languages)
  • Understand software development processes, continuous integration and build systems
  • Experience with game engines (Unity, Unreal Engine)
  • Have worked in an Agile/Scrum work environment

The Studio

Electronic Arts’ Firemonkeys Studio is highly regarded throughout the industry as a leading live service mobile game studio.  We release new meaningful updates on a regular basis for games such as Real Racing 3, The Sims FreePlay, Need for Speed, and The Sims Mobile.

EA is an equal opportunity employer. All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



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