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Senior Technical Artists - AAA console games - Australian & NZ based candidates only


Conkerberry Pty Ltd

Generous salary based on experience

Melbourne Sydney NZ


Art and Animation,Programming and Development



Mid-Senior Level

Permanent | Full Time


Sorry no visa sponsorship or relocation – Australian or NZ candidates only

Join world renowned major game developer in their expanding & new Melbourne studios

Work on AAA console games with world-class audio, design, engineering and art teams, making some of the highest-quality games of any studio in the industry.

Generous salaries & benefits

Melbourne or Sydney or NZ based candidates considered.

Combination of work from home & studio work.


Senior Technical Artists X 2

Your Mission:

As a Senior Technical Artist, will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints. He or she will act as a bridge between art and engineering demonstrating superior communication skills to facilitate problem solving between departments while adding new ideas, new techniques and working with the latest technologies to create world-class games. .

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Establish consistent and optimal best practices
  • Consistently push content creation to maximum potential
  • Create tools and processes that facilitate content authoring with an emphasis on user experience, quality and productivity
  • Collaborate with other Technical Artists to improve studio tools and pipelines.
  • Proactively identify problems, propose solutions and seek out buy-in from the team regarding implementation strategy

Player Profile:

Minimum Requirements:

  • Advanced understanding of one or more commercially available real-time engines (e.g. UE4, Unity, CryEngine).
  • Artistic eye with advanced understanding of the creation & integration of 3D art
  • Advanced understanding of modern DCC tools
  • Shipped at least 2 AAA titles from start to finish on multiple platforms (e.g. PS4, Xbox-One.)
  • Excellent communication skills, especially with regards to illustrating technical processes.
  • Proficiency with Python, HLSL,GLSL

Extra Points:

  • C++ experience or Computer Science degree
  • Extensive portfolio with examples of professional work (e.g. art, scripts, tools, simulations, etc.)
  • Blueprint or asset scripting abilities.
  • Has trained or mentored others.

Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

For full studio & job details please contact me anytime

Bronwynn Lusted

Conkerberry Recruitment for Games in Australia & New Zealand

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