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Senior Technical Artist Hot Job

4576/5799/161767

Lovegrove Consulting

Negotiable

Remote

United Kingdom

Art and Animation

ASAP

21/04/2021

Mid-Senior Level

Permanent | Full Time

Yes

My Client is a building a AAA Third Person Action MOBA, Predecessor. Backed by some of the best investors in the world, we're elevating the MOBA genre bringing it to the next-gen platforms.

In this role, you will

  • Create and maintain Blueprints, Anim Sets, Materials, Character Models and Physics Assets.
  • Work closely with game designers, programmers, animators and artists to help bring the heroes within Predecessor to life.
  • Solve technical challenges blocking Animation, Rigging, FX and Tools.
  • Improve and help establish pipelines & best practices for content teams.
  • Troubleshoot existing tech and support incoming tech.
  • Work with multiple teams throughout the pipeline and be a point of contact for troubleshooting and implementation within the engine.
  • Work with artists to create materials, textures and shaders for Character related content such as skins.

Must have

  • 3+ Years of experience in Technical Art
  • Programming or Scripting experience (C++, Python, HLSL, etc.)
  • Strong knowledge of Maya and 3DSMax.
  • Experience within the Unreal Engine
  • Have strong technical problem solving skills that allow for quick project execution.
  • Self-motivated, self-sufficient, well organized, and able to multitask.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment.
  • Passion for games, particularly MOBAs.

Nice to have

  • Have a background in an additional discipline such as VFX, Animation or Modeling.



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