Expert-level with coding and documenting user-facing tools for art creation and workflow (Excellent UI and error handling)Fluency in Python, understanding of C# (or other widely used language)Experience developing pipelines for proprietary engines and tools across multiple shipped titlesAdept in balancing aesthetic needs and optimisation and able to foresee conflicts in advanceExpert proficiency in working "under the hood" with digital art content creation tools such as Maya, 3DS Max Photoshop, Substance, etc;Knowledge of rigging, shaders, and VFXUnderstanding of artistic principles (scale/proportion, lighting, composition)
We build ground-breaking games and content for some of the world's biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we've built and contributed to some of the world's best-loved game franchises.
It's an exciting time to be part of Sumo , winners of the Develop: Star Awards 2019 Best Studio ; big things are on the horizon and we want you to be part of our continued journey. Join us!
The role @ Sumo
We have a fantastic opportunity for a world-class technical artist to work on some of the most high profile AAA console title currently being developed in the UK. You will serve as the bridge between code and art - ensuring that that the art team has the ideal tool set to meet the demands of AAA content creation. Responsible for design, development and maintenance of efficient and feature rich art asset creation tools, plugins, and pipelines in collaboration with the Art Team and Technical Programmers.
You'll also champion and embrace technical and artistic best practices to ensure predictable, high-quality delivery of assets required to achieve project milestone commitments.
We will need you to have experience of:
It would be great if you also have experience of:Experience with PerforceExperience integrating pipeline tools with art content management systems such as Shotgun and ftrackWhat we Offer:
Sumo Digital continues to be one of the UK's most prolific game developers, enjoying year on year stability and growth since its founding in 2003.
We have UK studios in Sheffield, Newcastle, Nottingham, Leamington Spa, The Chinese Room in Brighton and Red Kite Games in Leeds, along with Sumo Video Games in Pune, India.
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out-of-office events such as our legendary annual Sumo 'Big Day Out', plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.
Sheffield itself offers all the benefits of a big city with a village attitude. Renowned for its friendly inhabitants and green spaces, Sheffield is a phenomenal place to live and work whether you're just starting out in your career, or if you're looking to establish roots and family. The city includes world-class sporting facilities, stunning theatres and galleries, the National Video Game Museum, shopping and restaurants, and a third of the city lies inside the stunning Peak District National Park, offering easy access to incredible recreation and history.
Our Sheffield studio is adjacent to the Meadowhall shopping centre and its rail, tram and bus links and to the M1 motorway, making for an easy commute from places like Leeds and Nottingham.
Our environment is relaxed, friendly and built on every team member having the opportunity to shine and have real, meaningful input into the games that we create. We pride ourselves on our positive atmosphere and sociable team who regularly partake in shared interest groups, lunchtime and after-work clubs, and charity fundraising events.