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Senior Technical Animator

672_crt:1632574828875

Lucid Games Ltd

Competitive

Liverpool, United Kingdom

United Kingdom

Art and Animation

ASAP

25/09/2021

Mid-Senior Level

Permanent | Full Time

No

Start:Immediately
Duration:Full Time or Contract
Location:Liverpool or Remote

We have an exciting and rare opportunity, Lucid is looking for a Senior Technical Animator to join our growing team. In this role you will be responsible for developing character pipelines, next-gen animation features as well as animation and art friendly tools for a prestigious AAA title.
As a Technical Animator you will collaborate with our animation, art, design and programming teams to find progressive techniques and processes to animation solutions and issues with models, characters and vehicle movement.

Responsibilities

  • Act as the bridge between Animation and Tech to help innovate game features and technology.
  • Collaborate with the animation team, artists and programmers to achieve the desired look and feel of animation in-game.
  • Develop a technical animation mandate in accordance with the projects needs in collaboration with the Animation Director
  • Maintain and develop animation tools and pipelines
  • Create plug-ins and scripts to help automate tasks and improve workflow.
  • Provide technical support for our character art and animators teams during the development process.
  • Skinning and Rigging characters and working with animation and art teams to bring these to life.
  • Work closely with programmers and artists to create, develop, test and and maintain art-friendly animation systems, tools and pipelines.
  • Work with the programming team to ensure that our tools are continuously iterated and improved.
  • Participate in development and documentation of animation tools.
  • Set up assets in the Unreal 4 game engine.

Required Experience
  • Proven technical animation experience in video games with at least one shipped title.
  • Experience with Unreal Engine 4 and it's pipelines.
  • Expertise in rigging and skinning assets.
  • Understanding of current and future technical animation techniques
  • Experience in Maya, Motionbuilder or equivalent DCC
  • Scripting skills (Python, MEL, MAXScript)


Desired Experience
  • A passion for both animation and animation technology.
  • Experience in developing character systems
  • Ability to drive technical solutions.
  • Be able to take ownership of technical animation problems and solutions
  • Knowledge of various motion capture solutions.
  • Knowledge of scripting languages such as Python. We celebrate diversity and are committed to creating an inclusive environment for all employees



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