Crytek is looking for an experienced Senior Software Engineer, to support the CRYENGINE team in our Frankfurt, Germany studio.
As a Senior Software Engineer within the Interactive Systems team you work primarily on those systems that are required to fill a static 3D world with life, interactivity and logic. Major systems include, for instance, the entity system for game objects, visual scripting, input system, movie system or the signal framework, but there are many others like the area management or vehicle system. This wide range of systems offers you the opportunity to work on low level optimizations as well as the high level concepts of CRYENGINE.
At Crytek we hire amazing people to make great things happen.
For over 15 years, we've been at the cutting-edge of computer graphics performance. We continually invest in our team and tech as we push the boundaries of the digital visual arts on the latest platforms.
Our award-winning CRYENGINE empowers developers and creatives at our own studios and licensees worldwide - from small indies to AAA powerhouses - to deliver unique experiences, create new worlds and ultimately make awesome games.
Join us and we'll invent the future together.
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- Contribute to development of CRYENGINE interactive systems (e.g. gameplay, scripting, cinematics, UI).
- Design, implement and maintain new engine technology.
- Improve existing engine functionality.
- Take part in technical planning
- Contribute to maintenance and improvements of low-level engine systems.
- Ensure reliability and stability of interactive systems.
- Document technology implementation details.
- Provide support and training to internal and external developers.
- Collaborate closely and effectively with technical artists, game designers and software engineers on the requirements and design of interactive systems.
- Advice and mentor fellow programmers.
- 5+ years of professional software development experience.
- Strong C++ knowledge.
- Solid software engineering, debugging and profiling skills.
- Experience with any game engines, preferably CRYENGINE
- Knowledge of the Qt framework is a plus.
- Understanding principles of user experience.
- Eager to learn.
- Good English communication and writing skills.
- Team player and self-driven.
- Willing to relocate to Frankfurt am Main area , Germany.
- Experience with multithreading.
- Programming experience in one or more of the following fields:
- Gameplay systems
- UI systems
- Cinematic systems
- Signal systems
What you can expect from us
- A refreshing yet highly professional atmosphere in a diverse team.
- Flexible work time.
- Free public transportation ticket, which lets you use public transport free of charge 24/7.
- Free onsite German lessons for our employees and partners / spouses.
- Company language is English. Any additional language is a plus, but not a requirement.
- Extensive assistance with getting visa, work permits and communication with local authorities.
- Relocation support.
- A company apartment for your first few months and help in finding a private apartment....and many more!