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Senior Level Designer [Far Cry Brand] (f/m/d)


Ubisoft Blue Byte GmbH


Berlin, Germany


Games and Level Design




Mid-Senior Level

Permanent | Full Time


Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like "Tom Clancy's Rainbow Six Siege", "Far Cry", "James Cameron's Avatar", "Ubisoft Escape Games", "Beyond Good & Evil 2", "The Settlers", "Anno" and many more.

The newly established Ubisoft Berlin studio is set to continue contributing to this impressive line-up and will be working on AAA Co-Development projects together with international Ubisoft teams.
We Are Ubisoft Berlin
At Ubisoft Berlin, we are steadily growing. We are collaborating on the award-winning "Far Cry" series together with international Ubisoft teams, an unannounced project and we are paving the way for even more! 
As a newly established Ubisoft studio, we have an ambitious but humble approach to the contribution we want to bring to AAA game development in Germany. We are committed to excellence; we want to dedicate ourselves to delivering inspiring and meaningful game experiences that will empower our players and make them feel part of the worlds, we create.
We encourage an autonomous and entrepreneurial mindset tailored to our highly motivated talents to create experiences that leave a mark in the games industry as a whole.
Come and join us in one of the most creative and dynamic cities in the world!
We are now accepting applications for a Senior Level Designer [Far Cry Brand] (f/m/d) to be based at our Berlin studio.Job Description

The Senior Level Designer will create the game levels and create and/or implement the game-play situations based on the creative vision.


  • Understand the part that his/her level plays in the overall game experience based on the creative/level-design director's vision
  • Be familiar with the script and, more specifically, with the episodes in his/her level so that the story remains coherent by working with the narrative team
  • Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions
  • Communicate the results of the prototype to the other crafts in order to validate the intentions and have the technical level design director assess the technical feasibility and the quality of the maps (level design director)
  • Work in collaboration with the level artists to ensure that the playability of the level and the graphic elements support each other
  • As the project progresses, integrate the elements produced in the map (new game play, AI, sound, etc.)
  • Control the accessibility, understanding, and level of difficulty of the level
  • Correct the level design bugs entered into the database by testers
  • Work close with junior level designers for close mentoring
  • Ability to work well as part of a team
  • Creativity, ability to challenge the player
  • Critical and analytical sense
  • Structure and rigour
  • Ability to put oneself in the player's shoes
  • Minimum 6+ years' experience in video action game level design and production or equivalent
  • Minimum one shipped AAA action game in a level design position

We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.

Keep Calm and waka waka...