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SENIOR GAMEPLAY PROGRAMMER - Uppsala, Sweden

608/4601/130191

MachineGames

Negotiable

Uppsala, Sweden

Sweden

Programming and Development

ASAP

23/10/2019

22/12/2019

Mid-Senior Level

Permanent | Full Time

No

MachineGames @ Uppsala, SE
Programming

MachineGames is looking for an excellent Senior Gameplay Programmer to design and implement gameplay and work closely with artists, lead engine programmers, designers and producers. 

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

  • 5+ years in the games industry or demonstrable work in the first-person shooter game.

  • Strong C++ coding and design experience.     

  • At least one shipped title where credited as a Programmer.

  • Excellent math skills.

  • Excellent oral and written communication skills.

  • Self-motivated, but able to receive constructive feedback and integrate into work.

  • Comfortable working within a team environment that encourages strong software engineering, coding standards, and code reviews.

  • An understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes.

  • Develop gameplay related functionality (controls, camera movement, game rules, etc.)
  • Identify and implement platform specific optimizations to relevant gameplay systems
  • Writes clean, professional, and maintainable code
  • Create quality, performance-minded code
  • Be an active advocate for system features and tools that would improve the production process
  • Work closely with designers, artists, and animators to bring the vision of the game to life
  • Guides and mentors programmers on the team



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