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Senior Game Designers - F2P mobile focused - visa sponsorship relcoation to NZ


Conkerberry Pty Ltd

$negotiable on experience

Wellington, New Zealand

New Zealand

Games and Level Design



Mid-Senior Level

Permanent | Full Time


Senior Game Designer -  5+ years experience to get work visa sponsorship

Free to Play games essential ( Systems, Structure, Psychology, Eonomy)

Expanding & successful studio with 100+ staff

Visa sponsorship & relocation expected April 2022


About the Design Division

Incorporates Game Design, Narrative, UX, Games User Research, Market Research and Audio

The purpose of the Design Division is to improve company revenue through designing highly

engaging, entertaining and retaining games with systems that maximise the monetisation potential in

the target audience.

They work closely and collaboratively with all other divisions to help achieve product, divisional and

company goals.

Senior Game Designer to help create amazing play experiences that engage and entertain, balancing both company needs and player experience.

You will have worked in the games industry and have first hand experience of the game development

process from end-to-end.

You will be enthusiastic about Free to Play games and have a great understanding of player motivations & behaivours, as well as compelling game loops & economies.

You will have excellent communication skills, be able to present to groups and work closely with other disciplines, showing autonomy and collaboration while being able to take and receive feedback with empathy. As you learn more about the way they work, you will help drive the vision of products and work with design management to improve the overall direction of the design division.

You may take additional responsibility as a lead designer (project dependent) or, over time, progress to be a principal designer or design manager.


● Contribute to the design and development of games, according to the goals and specifications of the project. Design responsibilities include, as needed:

○ Designing systems, progression, game loops, and monetisation

○ Designing mechanics, levels, and other gameplay content

○ Balancing the gameplay, progression, and economy for a strong free-to-play experience

● Align with the project vision and take ownership of your design responsibilities

● Deliver the goals of the design division while collaborating well across all departments

● Be flexible and prepared to work on a variety of projects with a variety of needs


● 3+ years professional game design experience

● Skilled in Unity

● Skilled in MS Office Suite or Google Suite, particularly writing and flowchart tools

● Good understanding of the game development process

● Superior written and verbal communication skills

● Strong organizational skills and attention to detail

● Strong desire to learn and to collaborate


● Experience with mobile games (specifically free to play games)

● Familiarity with the Agile framework and philosophy

● Analytical & results driven with a strong drive to find out the why’s and the how’s

● Good ability to communicate patiently, enthusiastically and effectively with a range of people and disciplines.

● An approachable, empathetic, and encouraging personality

● Commitment to the studio’s values to Be Curious, Take Ownership, and Collaborate Well

● Other related experience, such as programming, UX/UI, mentoring, and more - tell us what you bring to the table


For full studio & job details or to apply please contact me.

Bronwynn Lusted

Conkerberry Recruitment for Games



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