Irvine, CA, United States
Games and Level Design
Permanent | Full Time
Looking for an innovative, creative, passionate, and fun company in OC? Then, let us introduce ourselves. We are MobilityWare and we make fun for a living! Our mobile games have been rocking the app store since its inception and we regularly show up in top lists for most popular games. We recently reached over 350 million downloads across our portfolio of games!
We have been voted 2015, 2016, 2017 & 2018 Best Places to Work in Orange County by the Orange County Business Journal and OC Register! Headquartered in Irvine, CA., our flagship game, Solitaire, was released on the day the App Store opened in 2008. Other titles include Blackjack, FreeCell, Jigsaw Puzzle and Spider Solitaire, to name a few. Our mission is to bring JOY to others one game at a time.
MobilityWare is looking for an experienced Sr. Game Designer (specialized in system design & game economies) to help us develop new games and engaging features for our upcoming new casual puzzle game! We are looking for fun, energetic people who have a passion for building great products and bringing our games to life. So, if you love designing and playing casual mobile games and think you have the chops to deliver something unique, then we are interested in talking to you!
MobilityWare is a cool, casual, and awesomely successful company smack dab in the middle of Orange County. We do fun and we do it better than others. Our game downloads to date total over 200 million and our games are consistently ranked in the top 5.
The Sr. Game Designer will work closely with the casual puzzle team from game designers, engineers, producers, UI/UX designer, product managers and other game development team members from all disciplines throughout the game's lifecycle.
The Sr. Game Designer will be responsible for game design initiatives on a new exciting casual free-to-play game project. The Sr. Game Designer should be versatile who can easily step between designing fun and addicting puzzles/levels, tuning gameplay, balancing systems and establishing economies, defining goal progression and UX flow when needed to target core KPI goals. This individual should be highly creative, but grounded in best practices; innovates purposefully to drive results, and values great execution of ideas over the ideas themselves.
The Sr. Game Designer will drive the design and tuning of new and existing game features and systems to improve and extend the performance of the game based on analysis of player data. The Sr. Game Designer must be a respectful collaborator who takes ownership over their work while empowering their teammates to do the same and believes that great design ideas can come from anywhere and anyone, however being able to recognize when ideas are within scope and realistically tackle the intended goal.
The Sr. Game Designer will write and maintain specification design and level design documents (if any), contribute to user interface design and create detailed wireframe diagrams as needed for new games / new game features for live titles. This includes design and balancing game economies and game item stats to optimize retention/engagement with the game. The Sr. Game Designer will take place in multiple brainstorming and playtest sessions during games in development and be responsible for the quality of the work for members on the team. The Sr. Game Designer will work closely with Game Production and the Live Operations team to design and optimize game tuning strategies that improve key performance indicators.
QUALIFICATIONS FOR POSITION
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