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Senior Art Director - Candy Crush

14587

King

Negotiable

Stockholm

Sweden

Games and Level Design

ASAP

22/08/2019

21/10/2019

Mid-Senior Level

Permanent | Full Time

No


Senior Art Director - Candy Crush



Your Role Within our Kingdom
We are looking for a highly experienced Senior Art Director to lead our biggest and most successful game - Candy Crush Saga. You will join our team where your mission is to evolve and grow the game for our global audience to enjoy for years to come.As a senior level art leader, who coaches large teams towards excellence, you will have deep knowledge of what good art looks like and can drive your vision forward in both a highly strategic and tactical way.As the spokesperson for Art you will also have a close collaboration with producers, game designers, developers, business performance, player insights and marketing. You will also work as a key partner to your Studio Art Director, working on key studio initiatives.

Skills to Create Thrills
In the role of Senior Art Director, you will be able to demonstrate the following set of skills;

You can create, evolve and execute on an artistic vision and have an excellent eye for detail and what world leading games look like

With creativity and a true passion for games, you bring many relevant experiences from the games industry

You know visual communication by heart and can quickly create concepts and/or mock-ups to communicate quite complex ideas

You know how to produce appealing art in any appropriate style within available time frames and can communicate these processes clearly to large groups

Proven track record of directing high quality, complex game art and animation, including gameplay assets, characters and environments from concept to in-game

In-depth experience in creating Moodboards, Style guides, Brand guidelines & other necessary documentation

You're a highly experienced people manager who can lead large teams.

You understand what a great team looks like and can lead them to excel. You also have experience in leading leaders.

Strong communication and organizational skills, you feel at home with project planning

Interest in player behaviour and player experience and understanding how robust visual decisions can affect both

An innovative spirit, you are happy to go beyond the assigned tasks, actively seeking responsibility at a team and studio level.

You have knowledge of technical constraints, optimizations and the implementation of contentAn online portfolio demonstrating all aspects of your skills is required!

Bonus Points

Skills in animation and special effects

Interest in visual and interaction design

Skills in Maya or similar 3D software

Experience working in an agile project environment

Previous experience from creating casual and/or mobile games

A Great Saga Needs Diverse Heroes
Making games is fun.

Especially when you do it with people who share the same idea of what makes a good workplace, great. We craft games for everyone, no matter where they are or who they are, and we employ all kinds of people from all types of backgrounds to bring them to life. We believe we simply can't expect diversity in our players and new ideas in our games without first nurturing it in our people. A great saga needs all sort of heroes. That's why we provide equal opportunities and hire all sorts of talent.

We're Seriously Playful
Officially, we are a leading interactive entertainment company for the mobile world. Unofficially, we're a serious business that takes pride in having fun. Every single day at King, we mix intuition with logic, art with science and magic with mathematics to craft the games the world loves to play. Together with our parent company, Activision Blizzard, our mission is to bring moments of magic to everyday life.

Want to join our Kingdom?
Please apply in English and don't forget to share your portfolio with us.



Keep Calm and waka waka...