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Level Designer - Generalist (PvP and PvE)


Gunzilla Games


Kyiv, Ukraine






Permanent | Full Time



Founded in 2020, Gunzilla Games is a fresh, independent developer working on its next-generation multiplayer shooter IP in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by Ex-Crytek board member, CSO Alexander Zoll, together with serial entrepreneur and CEO, Vlad Korolev. Gunzilla is built on the desire to innovate and push the limits of the industry.
Gunzilla's formidable team of talent come from a variety of industry-leading studios and publishers, including Ubisoft, Electronic Arts (EA), THQ and more. Oscar-nominated screenwriter, director and producer Neill Blomkamp joined Gunzilla as Chief Visionary Officer. In addition, the team features industry veterans like video game writer Olivier Henriot who helped shape the story of such notable games such as Assassin's Creed, The Division, Far Cry and many more, and Richard K. Morgan, the author of the Altered Carbon series, which has since been adapted into a popular Netflix show. Gunzilla's Chief Technology Officer Timur Davidenko led the development of CryEngine as Technical Director, and worked on Far Cry, Warface and Crysis. Art Director Jussi Keteli was involved in the iconic Gears of War series, Star Citizen and Hunt: Showdown.


• Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
• We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
• Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
• Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
• Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.


Gunzilla Games is looking for a Level Designer to help us to imagine and develop compelling and engaging rules for our games. From conception to release and throughout post-launch, the successful candidate will design high-quality game systems and mechanics that are adapted to the intended audience and enable players to live out unique, fun, and rich gaming experiences.


As the Level Designer, you will:
• Participate in level and gameplay conception for both PvP and PvE maps
• Understand and apply the narrative ambition and desired gameplay
• Actively participate in design-specific discussions and design reviews
• Mentor junior-level designers
• Use available tools to create game spaces
• Fix design bugs entered into the database by testers
• Work in collaboration with the level artists to ensure levels are playable and that graphic elements support each other


• Ability and desire to work in creative and collaborative teams
• Ability to create fun and exciting levels using a full complement of game mechanics
• Excellent sense of 3D game space and environmental storytelling
• Ability to write clear and concise documentation in English
• Proficiency in basic Microsoft Office software
• Good knowledge of Unreal level-editing tools and scripting languages
• Minimum 5 years of experience in level design and at least one shipped title
• Ability to manage own time and work within deadlines
• Portfolio with examples of your previous work/projects


• Flexible Working & Work from Home
• Health Insurance
• Revenue Based Bonuses
• English / German Courses
• 25 Annual Paid Vacation & Sick Days
• Public Transportation
• Relocation & Accommodation Support
• Office Perks & Gym Membership

Keep Calm and waka waka...