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Lead Programmer Hot Job

4293/5506/135519

No Brakes Games

Negotiable

Los Cristianos, Santa Cruz de Tenerife

Spain

Programming and Development

ASAP

04/05/2020

03/07/2020

Mid-Senior Level

Permanent | Full Time

No

We are looking for a Lead Programmer to join our team, to work on a new unannounced game.

This is an opportunity to join the team in a critical role, during the prototyping and pre-production phase.

The ideal candidate will need to demonstrate strong leadership and coding skills.

This role is located in Tenerife and will provide a relocation package and competitive salary for the right candidate.

 

Responsibilities:

– Lead and mentor the team of programmers: share your experience, expertise, and lead by example.

– Be a champion for quality at the studio having a “player-first” attitude, actively working to improve the player experience.

– Define objectives and be committed to meeting these on time.

– Take ownership of the code architecture and technical quality.

– Actively write code for systems / features alongside other programmers.

– Support Production in defining and planning the scope of the game.

– Identify risks within development and actively provide solutions.

– Establish and drive best practices amongst the team.

– Communicate and collaborate with other disciplines including Design, Art & QA.

– Work closely with the Lead Designer to ensure that feature requirements are met.

 

Requirements:

– Extensive experience using Unity.

– Extensive experience using C#.

– Experience developing games for PC and Console platforms.

– Excellent leadership skills.

– An understanding of networking.

– Excellent communications skills

– Excellent problem-solving skills.

– Quality focused, with a “player-first” approach.

– Highly organised, self-motivated and proactive individual.

– Knowledge of version control such as Github.

– A solid understanding of physics games.

– Prior experience in a senior / leadership role.

 

Nice to have:

– Experience working on character action / 3D platformers.

– Experience in implementing networking for games.



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