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Lead 3d Art Outsourcing Manager (m/f/d)





Art and Animation




Mid-Senior Level

Permanent | Full Time


We are currently looking for a 3d art outsourcing manager to work on the Destroy All Humans! IP and  other upcoming high quality projects with Unreal Engine. The candidate would be part of our 3d art-team, reporting directly to our technical art director.


  • Manage outsourcing of 3d assets (props/vehicles/weapons/buildingsā€¦), giving feedback and constraints to our outsourcing partners.
  • Communicate/coordinate with other departments.
  • Sculpting, Low-poly Modeling, Mapping, Texturing (PBR workflow).

  • Reporting Lines:

    Reporting directly to the technical art director


  • Shipped 1 or more games as a lead 3d artist/outsourcing manager
  • 5+ years' experience at a game studio working as a senior 3d artist.
  • Team management experience, able to give feedbacks on respect of style/quality and technical constraints.
  • Able to work on different visual styles from Realistic to stylized.
  • Strong knowledge of technical constraints related to 3d real time engines.
  • Strong hard surface modeling, ability to create hard surface props.
  • Strong ability to sculpt organic shapes.
  • Proficient in the high poly, low poly baking workflow
  • Proficient in creating efficient Mapping, minimizing seams and distortion
  • Proficient in Zbrush, 3DS Max, Substance Painter, Photoshop.
  • Self-motivated, technical problem solver.

  • Pluses:       

  • Experience with Substance designer, World machine, Marvelous designer, Speedtree.
  • Character creation experience.
  • Experience with Unreal Engine 4.
  • Having notions of lighting.

  • We would like to see your portfolio (Assessment)

    Keep Calm and waka waka...