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Lead 3D / Prop Artist

108_crt:1573822896247

Build a Rocket Boy

Negotiable

Edinburgh, United Kingdom

United Kingdom

Art and Animation

ASAP

15/11/2019

14/01/2020

Mid-Senior Level

Permanent | Full Time

No

As Lead 3D/Prop Artist, you will help define the quality of the 3D art props and additionally build and manage a team to deliver amazing game assets. Overseeing and managing a team of talented 3D Artists, you shall - through an excellent approach to production and communication and expert hands on 3D capabilities - drive the team to produce a varied range of world class 3D objects. 

You are a strong leader and a highly experienced 3D Artist capable to produce excellent 3D assets when required while managing and inspiring a team to perform above their expectations.

Responsibilities

  • Collaborate with the Art Director and the Concept Lead to define the visual quality goals for 3D content. 
  • Lead a team of 3D Artists in the creation of a variety of 3D content.
  • Oversee the quality of 3D art content through all phases of production.
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule. 
  • Work with external studios and outsource partners to ensure the smooth delivery of high-quality assets.
  • Manage, mentor and inspire team members, guiding them with clear direction.
  • Be able to create high quality, high resolution 3D assets, UV maps, textures and other content matching all technical and artistic requirement.
  • Iterate on 3D content with in-house and external 3D artists.
  • Work with technical disciplines and engine team to improve workflow.
  • Manage offsite vendor relationships as required.
  • Promote a culture of collaborative innovation.
  • Perform any other duties as assigned by Line manager or authorized person with accountability and responsibility defined prior to the commencement of these duties.


  • Requirements

  • Extensive experience in 3D asset creation.
  • A minimum of 6 years professional experience as an Artist in the games industry.
  • A minimum of 2 years as a Lead Artist in the games industry.
  • Expert experience with current 3D modelling tools such as 3ds Max, Maya or equivalent.
  • Expert experience with texture creation/authoring tools such as Substance.
  • A strong understanding of art fundamentals.
  • Excellent communication skills with the capability to successfully work across multiple teams.
  • Meticulous attention to detail.
  • Excellent organisational skills.
  • A positive collaborative and professional working attitude.
  • Strong English skills, both written and verbal.




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