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Gameplay Programmers

978827268_crt:1568653209477

Negotiable

Cambridge

United Kingdom

Programming and Development

ASAP

16/09/2019

15/11/2019

Associate

Permanent | Full Time

No

Frontier are the studio behind Jurassic World Evolution, Elite Dangerous and Planet Coaster. We are Britain's biggest independent publisher and developer of videogames, based among the world-leading technology cluster in the historic city of Cambridge, England.

We are proud to be named one of the UK's Best Places to Work by GamesIndustry.biz.

We are currently looking for a number of experienced Gameplay Programmers to come and join us on one of our unannounced projects.

We are incredibly proud of the breadth and diversity of gameplay offered by Frontier's games. Our focus is on rich and complex game mechanics, supported by incredible content to create epic and memorable experiences. As part of the gameplay programming team you will have many opportunities to make major contributions to the experiences that we deliver to our players.

You will work with the whole game team to bring together the design, code and assets we create, and build the game experience that players will love. Our COBRA engine gives you the power to build elegant and efficient implementations and the freedom to innovate in technical designs. You will develop a deep understanding of the game design and implementation, and become a champion for the areas of the game that you help to shape.
Responsibilities

  • Collaborating with the design and content creation teams to develop and refine game mechanics.
  • Building and supporting game systems, working with the COBRA engine and the wider programming team.
  • Delivering engaging player experiences through technical innovation, creative thinking and efficient working practices.
  • Sharing knowledge of game systems, and mentoring others in best practices for game development.

  • About you
  • Programming role on at least one commercially released game for console or PC.
  • Directly contributed to support and development of complex gameplay in at least one released game.
  • Strong programming skills using C++ in a large codebase.
  • Team programming experience working within a component-based game object/entity architecture.
  • Proven cross-discipline collaboration with game designers and content creators.


  • Desirable

  • Network, simulation or AI programming role on at least one commercially released game.
  • Advanced knowledge of Lua programming.
  • Familiarity with adding features post-release to games with active players.
  • Experienced full commercial game development lifecycle from prototyping, through production to post-release support.
  • Cross-platform development experience including Xbox One or Playstation 4.


  • What we can offer you
    At Frontier we believe your work should be rewarding in every way. We offer the chance to work on blockbuster franchises and world-leading IP in a studio environment considered one of the best places to work in the UK.

    We also offer a range of flexible benefits to our 400+ team, including life assurance, private family healthcare, pension, flexitime working hours, enhanced maternity/paternity package, in-house catering, support with relocation, a Cycle to Work scheme and free bike servicing, regular in-house wellbeing sessions, regular social events, and annual bonus and sharesave schemes for everyone to share in the studio's success.

    We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.



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