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Gameplay Programmer

o3xAcfw6_crt:1594724607727

Splash Damage

Negotiable

London, United Kingdom

United Kingdom

Programming and Development

ASAP

14/07/2020

Associate

Permanent | Full Time

No

Description About Splash Damage

Come join us!

We founded Splash Damage with a mission to create lifelong friendships for our players and our employees by building the world's most engaging multiplayer experiences with world-leading partners. Our teams have just celebrated the launch of Gears Tactics and we're currently working on several exciting unannounced titles.

Our people always come first, and we acted swiftly to ensure that we moved all our employees to a work from home model during the COVID-19 outbreak in the UK, and this will continue for the foreseeable future. With our first-class virtual onboarding programme, we're able to get you up and running remotely during this time and we're maintaining our relaxed and welcoming culture with digital social events, daily company communications and much more. With the relaxing of travel and quarantine restrictions in the UK, we are now relocating new team members from outside the UK to London prior to starting their employment with us. This gives new Splashers the opportunity to establish a home in the local area, before joining their teams in working remotely until such time as we return to the studio. We will continue to monitor the situation in line with government advice, and look forward to having all of our amazing staff back into the studio as soon as it is safe to do so.

We're advocates for work-life balance and offer flexible working arrangements to suit individual needs and a comprehensive benefits package which focuses on family and mental well-being. Together with this we've been running a formal Equality, Diversity and Inclusion programme for nearly two years and are committed to increasing diversity across our studio.

The role
At Splash Damage, we create multiplayer combat games that champion team play and promote lifelong friendships. Members of the Gameplay programming team are responsible for implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development.
We are looking for a Gameplay Programmer to join a team working on a leading AAA franchise. You will work within cross-functional teams to deliver features on-time and to a high level of quality. Through regular communication and interaction with other team members, you will gather the requirements for, and own the implementation of, key tasks and features related to a wide range of development areas. You enjoy exploring new challenges and are comfortable solving difficult problems autonomously where required.

You excel at:

  • Working with members of multiple disciplines to iteratively develop features that address and achieve the high-level goals of the game.
  • Working effectively in open and collaborative environments.
  • Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving and highly-focused team.
  • Breaking down your work into measurable and achievable tasks.
  • Writing clear, maintainable and portable code.
  • Communicating ideas, intent and constraints to both technical and non-technical team members.

You have:
  • Strong practical knowledge of C++, with relevant professional experience.
  • Strong understanding of game-development related 3D maths principles.
  • The ability to communicate effectively with technical and non-technical team members.
  • Excellent time management skills and the ability to self-organise.
  • The people skills to work collaboratively within a team.
  • Professional experience iteratively implementing gameplay features from inception to delivery.
Even better if you have:
  • Professional development experience with real-time networked multiplayer games and/or turn based tactical games.
  • Professional Unreal Engine 4 development experience.
  • Experience with multi-threaded development
  • Experience developing for Xbox One and/or PS4.
  • Experience profiling and optimising code for optimal CPU, memory and bandwidth usage.
  • Experience in developing procedurally generated environments.
  • Experience in animation programming.


Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.



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