City of London, United Kingdom
Programming and Development
Permanent | Full Time
Senior Gameplay Programmer - Fully Remote
Our client has studios in both Nottingham and London as well as using remote employee’s. Whilst still a start up they are making huge waves in the gaming industry by collaborating with some of the biggest names out there on some of the best know IP’s. They are an extremely talented team with over 100 years’ experience amongst them. They specialise in multiplayer games so anyone joining needs to have knowledge of them.
Currently they have a requirement for a Senior Gameplay Programmer to join them and this can be on a FULLY REMOTE basis. Details of the project and end client are strictly under NDA. You will need to have proven gameplay experience for this role and to have worked on at least one published game.
Brand new IP for large scale MMORPG.
Next-Gen Console, PC/Linux and other platforms.
Forward thinking, proprietary engine design using the very latest C++17 standards (and eyeing C++20 and beyond).
Entity Component System design (ECS) for high performance processing and throughput.
Brand new gameplay systems and mechanics
Huge variety of gameplay mechanics to be supported
New gameplay system design specifically for rapid prototyping and iteration for client/server architecture
Tags: remote, C++, C++ Programmer, C++ Developer, gameplay Engineer, gameplay Developer, gameplay Programmer, Games, console, Console devleoper, Gameplay, CPP, C plus plus
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