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Game Security Programmer (f/m/d)

7439997010409911_crt:1587640433891

Ubisoft Blue Byte GmbH

Negotiable

Dusseldorf, Germany

Germany

Programming and Development

ASAP

23/04/2020

22/06/2020

Associate

Permanent | Full Time

No

Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like "Tom Clancy's Rainbow Six Siege", "Far Cry", "Avatar", "Beyond Good & Evil 2",  "James Cameron's Avatar", "The Settlers", "Anno" and many more.
We are now accepting applications for a Game Security Programmer (f/m) based at our Düsseldorf studio.Job Description

Your primary ovjective as our next Game Security Programmer is to develop and improve new and/or existing security solutions by assisting our game teams to develop secure games.

Further responsibilities include:

  • Develop new security components for our upcoming games
  • Improve security of existing game systems
  • Acquire a strong knowledge of the existing anti-cheat and anti-piracy solutions
  • Collaborate with other team members for transferring security knowledge
  • Carry out all other related tasks
Qualifications

Skills and experience
  • Good knowledge of C and C++
  • Systematic and pragmatic mindset
  • Proficiency in oral and written English
  • Experience in programming robust and efficient code
  • Autonomous
  • Minimum of 2 years of professional experience in a software development field
  • Bachelor or Master degree in computer science or any other relevant discipline is a plus
     

Desirable skills
Good understanding of:
  • Common constraints and limitations of multiplayer/online games
  • Common vulnerabilities and exploitation methods of multiplayer/online games
  • Reverse engineering, decompiling, tracing and debugging is a plus

 
Game developers with an interest in security problematics are welcome!



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