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FX Artist

FX/Techland

Techland

Negotiable

Wroclaw, Poland

Poland

Art and Animation,Production,Programming and Development

ASAP

22/01/2020

22/03/2020

Mid-Senior Level

Permanent | Full Time

No

Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 14 million people to date. In 2016 the company joined the international publishing market as Techland Publishing, and announced development of two triple-A titles: Dying Light 2 and a fantasy action RPG game. Thanks to industry-leading specialists and use of latest technology, Techland is committed to delivering unforgettable experiences and innovative entertainment to players around the world.

Location: Wroclaw/Poland

Relocation package: apartment for first 3 months + removal costs (fully paid by Techland)

Main responsibilities:

  • creation of visual special effects (e.g. explosions, flames, dust, sprays of water, effects of magic) based on particle systems; to be used in Techland’s video games.
  • creation of particle effects in Techland’s  FX editor (learning the software),
  • creation of FX elements - drawing textures, script editing for materials and effects,
  • co-design of special effects (close cooperation with FX programmers).
  • active participation in the game graphics improvement process

The perfect match:

  • great creativity, artistic skills and commitment,
  • advanced knowledge of Adobe Photoshop,
  • ability to create sprite animations (3D Studio Max, Maya, Houdini)
  • knowledge of issues related to particle effects,
  • knowledge of industry trends and standards in video games.

Nice to have: 

  • experience in creating visual effects for video games 
  • good knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini)
  • experience in cooperation with programmers, to achieve the best visual effects, using given technology

What can we offer? 

  • INTERESTING PROJECTS –  Two AAA games in the works, developed independently using the same technology with a total budget of $100 M.

  • TIME TO LEARN – You get your own budget for conferences and workshops along with additional days off to attend them.

  • REAL IMPACT – Whether you are an industry veteran or a gifted young talent, your work and know-how can make a difference in the team and project.

  • FUN & PARTIES – Arcades, barbecue, office canteen, and lots of consoles available all the time. Yummy food, loads of booze, and great music at company-wide parties.

  • CHANCE TO TEACH – Share your expertise through the internal Mentoring Program or try yourself as a lecturer at the universities the company cooperates with.

  • WORK FLEXIBILITY – We care for your work-life balance, so flexible work hours are always an option.



Keep Calm and waka waka...