As a FX Artist, you will be responsible for the visual effects of the product. Work closely with 3D Art Lead and Technical Artists to create realistic high-resolution visual effects. Modelling, texturing, animating, lighting and optimising FX assets. Ensure effects are produced in an optimised manner and fitting to performance considerations. Understand and adhere to the project art direction. Maintain quality and consistency across your work to meet objectives, quality bar and schedule. Iterate on existing shaders with Technical Artist to create original visuals. Implement feedbacks from Lead Artist and Art Director. Implement FX assets effectively into the game engine and review in-game results.
You will work closely with the Art Lead and Technical Artists to create a vast range of stunning visual effects which play an integral part in bringing the game experience to life.
RequirementsExperience in the creation of high quality, high resolution visual effects in games. Experience with current 3D modelling tools such as 3ds Max, Maya or equivalent. Experience with game engines (such as Unity or Unreal). A minimum of two years working in a similar role within the games industry. Strong understating of animation fundamentals such as anticipation and timing. An understanding of art and design fundamentals. Good communication skills. A positive collaborative and professional working attitude. Strong English skills, both written and verbal.