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Character Art Director – London, UK

15018

Aardvark Swift

Negotiable

London, United Kingdom

United Kingdom

Not specified

ASAP

27/07/2020

Not specified

Permanent | Full Time

No

Character Art Director

CCP London - London, UK

As the new Character Art Director for CCP London, you will help to build a pioneering mobile MMO with an engaging and enduring online world. This role offers the unique opportunity of developing a highly anticipated title for one of the most passionate gaming communities.

Experience working as a Character Art Director is a must. You will utilise your passion, creativity, and technical acumen to build the visual style for all of CCP London's characters.

Your day-to-day tasks will include:

Lead, motivate, and inspire a highly creative team of artists. Watch over their work and manage the quality of their output

Oversee all external character vendors, create packs and documentation, set expectations, and manage deliverables

Manage the procurement and creation of all concept art for characters in line with your vision, and in collaboration with the overall vision of the Creative Director

Ensure the output of concept art is suitable for internal work and external vendors

Create and oversee all character pipeline workflows including efficient memory management of UVs, textures, and vertices

Work with animation, engineering, and design to ensure that finished characters meet the technical and design requirements for the game

With the Development Manager and Producer, assist in creating a roadmap for development of all character art assets, both internal and external

With the Development Manager, create a budget for your team including projected headcount and vendor expenses, as well as hardware and software needs

The skills and XP you'll need to succeed in this role:

3+ shipped titles credited as Character Artist

Substantial management experience

Proven artistic skills, including an understanding of anatomy, sculpting, and texturing

Advanced fine arts degree would be a plus

Proficient with Max/Maya, Zbrush, and Photoshop

Knowledge of Substance Painter, Substance Designer, and Marvelous Designer would be a bonus

Excellent 3D modelling skills on both hard and soft surfaces, with a proven ability to mentor other 3D character artists

Experience developing unique silhouettes for diverse characters

Proven experience with current generation PBR texturing workflows

Competent building characters for rigging and skinning, in preparation for animation

Capable with real-time shaders

Experience with Unreal Engine 4 (UE4)

A history of working with Sci-Fi character assets is preferred

The studio is offering the following in return for your skills:

An inspiring challenge of working on pioneering projects with great coworkers

An opportunity to learn and grow within an international company

A multicultural work environment that encourages growth, creativity, and innovation

Free lunches, drinks and snacks

Flexible work hours

Life insurance

Private medical and dental insurance

Annual transportation and fitness grant

Annual sports grant

Interested in learning more about this role? Get in touch!



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