Work with and develop tools for game code integration, music management, VO management, middleware integration, and all related audio engineering systemsMaintain and/or implement new audio capabilities in Unreal / WwiseSupport and proactively interface with Sound Designers specifically and the entire development team peripherallyDevelop audio code and content optimization
We build ground-breaking games and content for some of the world's biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we've built and contributed to some of the world's best-loved game franchises.
It's an exciting time to be part of Sumo , winners of the Develop: Star Awards 2019 Best Studio ; big things are on the horizon and we want you to be part of our continued journey. Join us!
The role @ Sumo
We have an extraordinary opportunity for a talented Audio Programmer with an excellent knowledge of and passion for enabling leading audio content in console games. Working closely with the audio team, you will be a key driver of audio quality on a huge but unannounced AAA console title with a clear vision of how to make our title truly stand out from the competition.
In your new job you will:
To be successful in this role you will have:A strong background in the game industryKnowledge of how audio fits in game architectures and pipelines, including relevant hardware, software and compression issuesProficiency in C/C++, minimum of 5 years' experience A working knowledge of Wwise middlewareExperience in writing and maintaining audio systems from the base audio engine to game code, music and toolsExcellent debugging and communication skills
It would be an advantage if you have:A working knowledge of Unreal Engine 4Previous experience in console programmingWorked in or closely with an Audio Design or Audio Engineering role in the pastCross-platform experience including PC, Xbox One and PS4What we Offer:
Sumo Digital continues to be one of the UK's most prolific game developers, enjoying year on year stability and growth since its founding in 2003.
We have UK studios in Sheffield, Newcastle, Nottingham, Leamington Spa, The Chinese Room in Brighton and Red Kite Games in Leeds, along with Sumo Video Games in Pune, India.
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out-of-office events such as our legendary annual Sumo 'Big Day Out', plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.
Sheffield itself offers all the benefits of a big city with a village attitude. Renowned for its friendly inhabitants and green spaces, Sheffield is a phenomenal place to live and work whether you're just starting out in your career, or if you're looking to establish roots and family. The city includes world-class sporting facilities, stunning theatres and galleries, the National Video Game Museum, shopping and restaurants, and a third of the city lies inside the stunning Peak District National Park, offering easy access to incredible recreation and history.
Our Sheffield studio is adjacent to the Meadowhall shopping centre and its rail, tram and bus links and to the M1 motorway, making for an easy commute from places like Leeds and Nottingham.
Our environment is relaxed, friendly and built on every team member having the opportunity to shine and have real, meaningful input into the games that we create. We pride ourselves on our positive atmosphere and sociable team who regularly partake in shared interest groups, lunchtime and after-work clubs, and charity fundraising events.