Games and Level Design
Permanent | Full Time
AUDIO DESIGNER, Brighton, UK
create emotionally compelling & technically sophisticated audio experiences
Who We Are:
We are an experienced Audio team, spanning multiple locations and disciplines. We are passionate about our craft, always trying to raise the bar, both creatively and technically, while growing our collective skill and knowledge. We are constantly searching for ways to produce a better, more immersive & exciting sonic experience for our players.
What We Need:
Hangar 13 Games is looking for an experienced Audio Designer who can help us create emotionally compelling & technically sophisticated audio experiences for a variety of projects.
In this role, you will be working under the direction of the Senior Audio Designer and collaborating with the Audio team, as well as Producers, Game Designers, Animators & Artists to help design and create exceptional quality audio content that matches the look, feel, and style of gameplay. Day-to-day duties will be primarily centered on designing audio content, as well as implementation.
What You Will Do:
Work with the above-mentioned teams to design and create game audio content that supports both gameplay and the aesthetic of the project. Work with the audio, design and engineering teams to improve workflow and pipelines. Assist with dialogue and field recording, editing, mastering and integration. Implement your work within WWise as well as our proprietary tools and engine.
Who We Think Will Be a Great Fit:
Our ideal candidate has a combination of solid aesthetic sense, acute attention to detail and a high level of technical expertise, as well as an understanding of audio engineering principles and techniques. This person will have experience using tools such as Avid Pro-Tools, iZotope RX & AudioKinetic Wwise, amongst others. We are looking for someone who has experience working in various surround formats, has a minimum of 3 years experience as an audio designer in the gaming industry (or related field), and has shipped at least one AAA title in a Audio Designer capacity. (Multi-platform experience preferred)
We want to grow our team with someone who has passion for their craft, is always looking for ways to improve their skills, and is willing to both learn from, as well as share their knowledge with other members of the team. You will be working in a cross-studio environment, spanning multiple time-zones, therefore strong communication and time management skills are essential to our success as a team.
Who We Are:
Hangar 13 is the internal 2K development studio behind the award-winning Mafia III. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. Though we hail from all over the world, and our backgrounds are wildly different, one thing binds us all together - the belief that "Every Player's Story is Unique."
Hangar 13 is based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic). We are currently hard at work on our next AAA titles.
This role is based at our Brighton location, who partner with the other Hangar 13 sites to develop all of our games as one global team. Hangar 13's Brighton location provides the opportunity to work on big-budget, AAA console and PC games in the coolest city in the UK!
Keep Calm and waka waka...