Set Vision & Art Direction ~ set the visual bar for the IP!Manage Art Teams ~ to establish language & vision for the project.Take an Active Role ~ in planning of projects & project pitches.Manage Process ~ ensuring art teams have the proper techniques and tools to deliver top quality art on a project.Motivate & Inspire ~ the art team ensuring they keep the artistic style and mood consistent with defined visual style.Mentor ~ and provide strong career guidance to art staff.Drive innovation ~ and establish art staff best practices & methods.
We build ground-breaking games and content for some of the world's biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we've built and contributed to some of the world's best-loved game franchises.
It's an exciting time to be part of Sumo , winners of the Develop: Star Awards 2019 Best Studio ; big things are on the horizon and we want you to be part of our continued journey. Join us!
The role @ Sumo
We are actively recruiting a new AAA Core team as part of our expansion strategy, capable of innovating & developing the next wave of gaming.
As part of this new drive we are currently on the search for an exceptional Art Director to join our Sheffield studio. You will be working in the newly formed Core team and will be the back bone of the team's Art discipline, assisting in shaping what it looks like and helping to drive diversity as we begin to work on an exciting new project.
As the Art Director, you will take the helm leading on all art aspects from the design and development of artwork to the general management and supervision over environment, character, visual effects and animation. You will have several key relationships across the studio, working in conjunction with the Head of Art and Design Leads to set and lead the quality standards for a game, with profound knowledge of techniques and technical limitation requirements.
You will undoubtedly be a confident art leader unafraid to be an advocate for the art team with the ability to have a holistic approach on how art impacts the gaming development lifecycle. With a passion for excellence you will drive high standards, mentor and support team members and push for creative collaboration across both the Art department and other disciplines.
Within this role you will:
To be successful you will have:A number of years working in game development as Senior member of an Art Department with a minimum of 3 shipped titles under your belt.Solid commercial knowledge of current game art production pipelines and workflows.Excellent knowledge of all the latest games that are in direct competition with the products that are being developed at the studio. This is to ensure quality level of art is maintained.A deep understanding of a variety of art 2D and 3D software packages, knowledge of engine and tool sets required to generate assets.Outstanding technical understanding of colour theory, composition and staging techniques.
You will also demonstrate that you can:Produce finished art of an exceptional quality.Work to develop solutions for any issues that may arise.Effectively work with limited guidance and take initiative.Manage large and diverse teams, supporting all levels of the department.Keep abreast of upcoming innovations in the industry and identify how we can continue to progress the department.Define and maintain art production pipelines for efficiency and state of the art assets.Clearly and effectively communicate with all levels of the business.What we Offer:
Sumo Digital continues to be one of the UK's most prolific game developers, enjoying year on year stability and growth since its founding in 2003.
We have UK studios in Sheffield, Newcastle, Nottingham, Leamington Spa, The Chinese Room in Brighton and Red Kite Games in Leeds, along with Sumo Video Games in Pune, India.
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out-of-office events such as our legendary annual Sumo 'Big Day Out', plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.
Sheffield itself offers all the benefits of a big city with a village attitude. Renowned for its friendly inhabitants and green spaces, Sheffield is a phenomenal place to live and work whether you're just starting out in your career, or if you're looking to establish roots and family. The city includes world-class sporting facilities, stunning theatres and galleries, the National Video Game Museum, shopping and restaurants, and a third of the city lies inside the stunning Peak District National Park, offering easy access to incredible recreation and history.
Our Sheffield studio is adjacent to the Meadowhall shopping centre and its rail, tram and bus links and to the M1 motorway, making for an easy commute from places like Leeds and Nottingham.
Our environment is relaxed, friendly and built on every team member having the opportunity to shine and have real, meaningful input into the games that we create. We pride ourselves on our positive atmosphere and sociable team who regularly partake in shared interest groups, lunchtime and after-work clubs, and charity fundraising events.