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Art Director - Candy Crush Soda






Games and Level Design




Director Executive

Permanent | Full Time


Art Director - Candy Crush Soda

Your Role Within our Kingdom
We are looking for an experienced Art Director to lead the Art on one of our largest, most successful games, Candy Crush Soda Saga. You will join our team where your mission is to cherish and further evolve the game.As a confident art leader, who coaches your team towards excellence, you will have a thorough knowledge of what good art looks like and can drive your vision forward.As the spokesperson for Art you will also have a close collaboration with producers, game designers, developers, business performance, player insights and marketing.

Skills to Create Thrills
In the role of Art Director, you will be able to demonstrate the following set of skills;

You can create an artistic vision and have an excellent eye for detail

Creativity and a true passion for games, you bring relevant experience from the games industry

You know visual communication by heart and can quickly do concepts and/or mock-ups to communicate your ideas

Ability to produce appealing art in the appropriate style within the available time frames

Proven track record of creating and/or directing high quality game art, including gameplay assets, characters and environments

Experienced in creating Moodboards, Style guides, Brand guidelines & other necessary documentation

Experienced people manager who understands which mix of competencies you need in your team to excel and drive great performance

Strong communication and organizational skills, you feel at home with project planning

Interest in player behaviour and player experience

An innovative spirit, you are happy to go beyond the assigned tasks, actively seeking responsibilityAn online portfolio demonstrating all aspects of your skills is required!

Bonus Points

Knowledge of technical constraints, optimizations and the implementation of content

Skills in animation and special effects

Interest in visual and interaction design

Skills in Maya or similar 3D software

Experience working in an agile project environment

Previous experience from creating casual and/or mobile games

A Great Saga Needs Diverse Heroes
Making games is fun.

Especially when you do it with people who share the same idea of what makes a good workplace, great. We craft games for everyone, no matter where they are or who they are, and we employ all kinds of people from all types of backgrounds to bring them to life. We believe we simply can't expect diversity in our players and new ideas in our games without first nurturing it in our people. A great saga needs all sort of heroes. That's why we provide equal opportunities and hire all sorts of talent.

We're Seriously Playful
Officially, we are a leading interactive entertainment company for the mobile world. Unofficially, we're a serious business that takes pride in having fun. Every single day at King, we mix intuition with logic, art with science and magic with mathematics to craft the games the world loves to play. Together with our parent company, Activision Blizzard, our mission is to bring moments of magic to everyday life.

Want to join our Kingdom?
Please apply in English and don't forget to share your portfolio with us.

Keep Calm and waka waka...