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Animation Outsourcing Manager

ZM1361

Zenimax Online Studios

Negotiable

Hunt Valley

United States

Art and Animation

ASAP

07/01/2020

07/03/2020

Mid-Senior Level

Permanent | Full Time

No

Animation Outsourcing Manager
ZeniMax Online Studios @ Hunt Valley, MD, US
Art

Overview
ZeniMax Online Studios is looking for an experienced Animation Outsourcing Manager to manage an external team of animators. The role involves critiquing and managing work while providing benchmark examples for the external team to follow. He/she will coordinate between internal animators, technical artists, and the external team. The ideal candidate is an experienced character animator with management experience.
Qualifications

  • Well-developed communication, negotiation, and personal skills
  • Provide a portfolio of work demonstrating excellence in animation, technical art, or related experience
  • 2+ years of experience in a leadership position and at least one year of experience in outsource management
  • Highly organized with an eye for quality and the ability to review deliverables for quality and accuracy
  • Experience in Max and Maya
  • Experience with project management and delivering to required schedules and deadlines
  • Strong aptitude for art/animation software
  • Experience with skinning, rigging, animation production for video games
Responsibilities
  • Review deliverables for quality and accuracy and provide feedback as required
  • Create benchmark examples based on the Animation Director’s feedback and direction
  • Revise and adjust animations as needed in an effort to achieve the best quality possible
  • Maintain a production schedule and manage multiple deliveries from different animators on a daily basis
  • Coordinate daily with our internal artists, tech artists, animators, and leads in order to process and export animation assets into the game
  • Test and troubleshoot deliverables to ensure they work correctly in the game engine
Preferred Skills
  • Experience with 2D art, illustration, and figure drawing
  • Experience with motion capture pipelines, deliverables, and setup
  • Experience with Motion Builder functionality and workflows



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