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3D Environment Artist


Spiral House Ltd.


Liverpool, UK

United Kingdom

Art and Animation




Permanent | Full Time



  • You will be responsible for producing art assets in line with project requirements. You will create high quality graphical content, both 3D and 2D consistent with the style and vision of the project.

Requirements for the role:

  • You must have, prior to consideration: a strong portfolio that adequately reflects artistic flare and ability.
  • Demonstrable experience in creating environment / prop models of a high standard while maintaining visual and functional specifications for the game.
  • Be able to meet schedules and artistic standards.
  • Work collaboratively with the art team and actively contribute to the development process.
  • Model in-game art with effective use of polygon and texture budget.
  • Model high and low-poly art to the required standard and level of detail.
  • Create UV map with efficient layout.
  • Perform research and reference gathering to acquire the necessary knowledge to perform assigned tasks.
  • Demonstrate an understanding of the pipelines and procedures within a project.
  • Industry experience modelling and texturing for console and/or PC games with a minimum of 1 published game and possess 2-3 years previous experience in a similar role.
  • Be able to use some or all of the following applications (Blender, 3DS Max / Maya, Zbrush - Substance Painter & Designer, Photoshop) up to industry standard.

Beneficial Qualities:

  • Traditional Art Background (sketching, digital painting and conceptualizing skills) and can therefore demonstrate an understanding of Art Fundamentals.
  • Story boarding.
  • Experience with Unity / Unreal.

Demonstrate Ability To:

  • Communicate effectively within a team environment
  • Think critically, and apply analytical skills in resolving complex art related issues.
  • Self-motivated.
  • Meet deadlines designated for team projects.
  • Professionalism and the ability to function well within a team.


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