You are using the web browser we don't support. Please upgrade or use a different browser to improve your experience.
"icon arrow top"
Fireproof Games

Fireproof Games

Fireproof Studios was founded in 2008 as an outsource team which specialised in designing & building 3D environments for AAA console games such as Killzone Shadowfall, LittleBigPlanet and many, many more. In early 2012 we had saved enough money to hire our first programmer, so after 4 years of working on other people’s games we could finally afford to make one of our own and in began development on our first game, the atmospheric 3D puzzler ‘The Room’.

As an artist-heavy studio we were inspired by beautiful craftsmanship and the wonder of discovery which led to developing innovative camera controls for navigating 3D scenes & objects. We wanted players to capitalise on the unique touch controls afforded by mobile devices to explore haunting locations, examine detailed objects and solve tactile puzzles in an effort to unravel a compelling mystery.

The Room was released in September 2012 and swiftly climbed the charts, reaching #1 in over 60 countries. Within 6 months following release we were stunned to see The Room win ‘iPad Game of the Year 2012’ from Apple, the BAFTA for British Game and the GDC award for Best Handheld/Mobile Game.

Critical and commercial success continued with The Room Two in late 2013, The Room Three in 2015 and The Room: Old Sins in 2018, the combined sales of The Room franchise reaching 12 million units and counting with over 1.5 million 5★ player ratings.

A switch to VR in 2020 with The Room VR: A Dark Matter brought the franchise to a new audience on Oculus Quest, PlayStation VR and PC. It's still early days but so far the reaction has been amazing, with over 1500 reviews on Quest and a 4.9* average.

Throughout this time we've been working away in the background bring our games to a wide selection of platforms, including Steam and Nintendo Switch, as well as looking to the future with prototypes of new games in a variety of genres.


perks

  • Training Provided

  • Regular team and company events

  • Free drinks, fruit or food

  • Flexible working

  • Private Medical/Dental healthcare

  • Bonus/Reward Scheme

  • Childcare Vouchers

  • Cycle to work scheme


Keep Calm and waka waka...