UI Programmer This programmer specializes in programming user interfaces (UIs) for games. Though some games have custom user interfaces, this programmer is more likely to develop a library that can be used across multiple projects. Most UIs look 2D, though contemporary UIs usually use the same 3D technology as the rest of the game so some knowledge of 3D math and systems is helpful for this role. Advanced UI systems may allow scripting and special effects, such as transparency, animation or particle effects for the controls.
Santa Monica, California, United States of America Santa Monica is a beachfront city in western Los Angeles County, California, United States. Santa Monica enjoys an average of 310 days of sunshine a year. A number of game development studios are based in Santa Monica, making it a major location for the industry. These include: Activision Blizzard, Treyarch, Cloud Imperium Games and PUBG Corporation. Sony Santa Monica Studio is also based here. Santa Monica features in a tonne of video games including Grand Theft Auto V, Driver, Grand Theft Auto San Andreas, The Crew and Need for Speed.
Santa Monica, United StatesNo salary specifiedSony Interactive Entertainment QA
This is a hybrid/ onsite position.For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last...
Posted - 05 Aug 2026
Santa Monica, United StatesNo salary specifiedSony Interactive Entertainment QA
This is a hybrid/ onsite position.For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last...
Posted - 19 Aug 2026
Santa Monica, United StatesNo salary specifiedSony Interactive Entertainment Programming
This is a hybrid/ onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The La...
Posted - 11 Aug 2026
Santa Monica, United StatesNo salary specifiedSony Interactive Entertainment Programming
This is a hybrid/ onsite position.For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last...
Posted - 23 Aug 2026
Art Lead - External Development
Culver CityNo salary specifiedScopely No industry specified
Scopely is looking for an Art Lead to join our Slate Development Group in the US on a hybrid or remote basis (Hybrid in Culver City)! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work env...
Posted - 11 Aug 2026
Manager, UCAN Marketing - Live Title Strategy
Los Angeles, United StatesNo salary specifiedNetflix Game Studio Marketing
At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable ...
Posted - 12 Aug 2026