Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in video games, films, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Prague, Czech Republic Prague is the capital and largest city in the Czech Republic. The city has a temperate climate, with warm summers and chilly winters. Prague is home to a number of famous cultural attractions, many of which survived the violence and destruction of 20th-century Europe. Main attractions include Prague Castle, Charles Bridge, Old Town Square with the Prague astronomical clock, the Jewish Quarter, Petřín hill and Vyšehrad. Since 1992, the extensive historic centre of Prague has been included in the UNESCO list of World Heritage Sites.
Prague£600,000.00 - £1,200,000.00 Per AnnumKeen Software House a.s. Games and Level Design
https://www.keenswh.com/products.html We are looking for a skilled 3D , proficient mainly in hard surface modeling, focusing on props and environment with secondary focus on characters and organic modeling.
Posted - 25 May 2020