Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in video games, films, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Moscow, Russia Moscow is the capital and most populous city of Russia. Moscow is a major political, economic, cultural, and scientific centre of Russia and Eastern Europe, as well as the largest city entirely on the European continent. Moscow has been ranked as the ninth most expensive city in the world by Mercer. The city is well known for its architecture, particularly its historic buildings such as Saint Basil's Cathedral with its colourful architectural style. Nightlife in Moscow has moved on since Soviet times and today the city has many of the world's largest nightclubs. Clubs, bars, creative spaces and restaurants-turned-into-dancefloors are flooding Moscow streets with new openings every year. The hottest area is located around the old chocolate factory, where bars, nightclubs, galleries, cafés and restaurants are placed.