Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in video games, films, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Karlsruhe, Germany Karlsruhe is the second-largest city of the German federal state of Baden-Württemberg. Karlsruhe lies completely to the east of the river Rhine. It is in the north of the Black Forest, close to the French border. Karlsruhe is famous in Germany for both hosting two federal courts and being a major hub for science and technology.