Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Stockholm, Sweden Stockholm is the capital of Sweden and the most populous city in the Nordic countries; 952,058 people live in the municipality. The city stretches across fourteen islands where Lake Mälaren flows into the Baltic Sea. Just outside the city and along the coast is the island chain of the Stockholm archipelago. The area has been settled since the Stone Age, in the 6th millennium BC, and was founded as a city in 1252 by Swedish statesman Birger Jarl. It is also the capital of Stockholm County. Stockholm is the cultural, media, political, and economic centre of Sweden. Stockholm also features a video game museum called Spelmuseum. One out of 10 people worldwide has played a video game from Sweden. Sweden’s video-game boom in the last half decade is one of the biggest success stories in the industry, fueled by a talented and creative workforce and the fruits of years of government support for education and technology. The country boasts the second-highest concentration of video-game studios per capita in the world.
StockholmSalary on applicationSkillsearch Limited Art
Are you an experienced Video Artist with strong gameplay capture, cinematic editing and motion graphics skills in Unreal Engine?
Posted - 14 May 2026
Stockholm, SwedenNo salary specifiedEmbark Studios Art
Creating experiences is magical... but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise...
Posted - 07 May 2026
Stockholm, SwedenNo salary specifiedEmbark Studios Art
As a Video Artist at Embark we have a "game first" attitude where our players are our number one priority. To us, it's important that our trailers represent our games, and it will be part of your job to ensure that! In this role you will wo...
Posted - 10 May 2026
Stockholm, SwedenNo salary specifiedEmbark Studios Design
As a UX Technical Designer you will act as a generalist who bridges the gap between UX, systems, and technical implementation. You will empower UX Designers, UX Artists, Engineers, and game teams by developing robust tools, frameworks, and ...
Posted - 20 May 2026
Stockholm, SwedenNo salary specifiedEmbark Studios Art
As a 2D/Screenshot Artist at Embark, your role will be to present our games in the best light, crafting captivating screenshots and marketing assets that engage and excite our players. Your work will blend aesthetic mastery with technical s...
Posted - 17 Apr 2026
Data Tech Lead New
Stockholm, SwedenNo salary specifiedEmbark Studios Operations
As a Data Tech Lead in the data team at Embark you will be a gamemaker who both builds and guides - owning the technical direction of the data platform, tools, and AI-powered systems that support the creation of the most fun, balanced, and ...
Posted - 29 May 2026
Stockholm, SwedenNo salary specifiedEmbark Studios Programming
As a Data Scientist at Embark, you will play a crucial role in our team of data professionals, focusing specifically on game analytics. You will be instrumental in providing insights and support for our game titles, leveraging data to optim...
Posted - 13 May 2026
Fullstack Engineer - Commercial Tech
Stockholm, SwedenNo salary specifiedEmbark Studios Programming
As a Fullstack Engineer at Embark, you will be a Gamemaker in a technical team that builds and maintains internal tools that empower our game teams and improve the studio's efficiency. Your role will directly support game development by cre...
Posted - 11 May 2026
Gameplay Engineer – Narrative Systems, LLMs & Creator Tools New
Stockholm, SwedenNo salary specifiedEmbark Studios Programming
As a Gameplay Engineer on Embark's Machine Learning team, you will help shape the future of storytelling tools and systems for video games. We believe modern AI can unlock entirely new creative workflows for narrative design, quest buildin...
Posted - 29 May 2026