Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
St Petersburg, Russia Saint Petersburg is Russia's second-largest city. Saint Petersburg is one of the most modern cities of Russia, as well as its cultural capital. The Historic Centre of Saint Petersburg and Related Groups of Monuments constitute a UNESCO World Heritage Site. Saint Petersburg is home to the Hermitage, one of the largest art museums in the world.