Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Manchester UK Manchester is a city and metropolitan borough in Greater Manchester, England. Manchester is the third-most visited city in the UK. It is notable for its architecture, culture, musical exports, media links, scientific and engineering output, social impact, sports clubs and transport connections. Manchester experiences a temperate Oceanic climate, like much of the British Isles, with mild summers and cool winters. Two decorated Premier League football clubs bear the city name – Manchester United and Manchester City.
Manchester£40,000 - £44,000 Per AnnumAardvark Swift Art and Animation
UI - VR Platform - Manchester, UK - Upto £44,000 This is an exciting opportunity to join an ambitious new studio created by a world-renowned household name, to develop original games exclusively for VR.
Posted - 09 May 2019